I learned it’s called a shock mount

What is the last thing you learned?

I’m learning all the time, but this is the most recent thing that’s been kind of useful.

I can’t now remember why I was watching the video this still is from. It’s about The Beatles and I am having one of my periodic bouts of listening to Les Quatres Fantastique1 a lot.

Blogger David Bennet inspiring a t-shirt design.

What struck me was the image of the presenter’s t shirt with the mike in front. It looked like he had a microphone print on his top. Would there be a market for such a design?

The only way to find out is to do it.

So I had to find a good image of this thing to act as a reference without knowing what the cage thing around the mike is called. After a bit of searching on the Google I found out: it’s a shock mount.

Its purpose is to absorb knocks and bumps and so reduce noise while recording. There’s a metal or plastic cage and the mike is held in a cradle of elastic to keep it in place. Hooks keep the tension in the elastic and reduce movement.

So it was into Blender I went to model the shock mount and a microphone. I’d made a microphone before for Steve the stand-up orc. This mike is a simpler design, it’s the mount that’s the interesting bit.

One of the models I made in Blender as part of a course. This is Steve the orc, moonlighting at the Mordor Improv.

I think it took me an hour to get the shapes done and looking satisfactory. Not bad. Then shading was fairly simple, block colours except the mike sponge2 which has a noise texture added to the displacement to give it some texture.

How the sponge texture is added to the sponge bit. A bit of noise is added to the displacement (how far each bit is from the median surface) to create the effect of a sponge.

The final version needed a background. If it’s printed as a dark object then it won’t look good on a dark t-shirt, so I added a plane behind the microphone and worked out how to give the plane a blue colour in the centre and fade to transparent at the edge. That way there’s a colour behind the mike whatever colour the t shirt is.

How the microphone looks in Blender. The flat plane is there to make a vignette effect in the final render.

I’ll probably do a couple of other colours as background. The brown on the original presenter’s t-shirt might be a good option, as used in the featured image.

Shader settings for the vignette effect. The ‘Alpha’ in the Principled BSDF controls how transparent the object is. The rest of the nodes control where the object is opaque and how see-through it is.

It’s up on RedBubble as a T-shirt with the blue background. I’m adopting the motto ‘real artists ship’, so I don’t sit on designs hoping they might mature and improve.

Microphone design on a white t shirt.
  1. As they’re known in France. ↩︎
  2. Also known as a pop shield or spoffle. ↩︎

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