I’ve been exploring Inkscape a bit more recently. On the back of the pop art images I did previously for Columbo and Murder, She Wrote, I found that I can replace a photograph with an unshaded version with a restricted colour palette.
Columbo and Blender
I’ve had a lot of fun with the image of Columbo saying ‘one more thing’. There’s a pop art version, and I also made a minimalist version in Inkscape. What I also did with this one is play around in Blender.

Inkscape’s native file format is .svg (scalable vector graphics). This type of file is scalable (as the name says) which means the image will not be degraded by being enlarged. However, it needs certain types of software to produce images from. For this reason, when I make something in Inkscape I have to export it as a .png file for use in other software.
Blender, though, has the capacity to import .svg files for use in 3D designs. One of the first things I did in Blender that I blogged about was importing a beer logo and mucking around with the colours and the refractive index of the glass.
The Columbo file from Inkscape has seven individual pieces – one for each part of Columbo (hair, face, raincoat, hand, shirt, tie and the lines for his hands). These seven object could be coloured and animated as separate objects.
With animation there’s a huge choice of what paths an object can take, I can scale the object as it moves and change the colour as well. But I wanted this to be a simple animation, in part taking inspiration from TV station idents such as ATV, where the logo would appear. So the parts start off invisible, thin edge to the camera and then turn on various axes to show the hair, face and clothes. The hand is the last thing to come in, from one side as if remonstrating with the criminal.
Video advert
I’ve not done one of these for a while. Taking the animation I did for the Columbo Minimalist design, I used CapCut to make a short advert. The advert is bookended with the animation above and the ‘cloth reveal‘ animation I made some time ago.
Three products are shown – two t-shirts (a ‘lay-flat’ and modelled version), a cushion and a tote bag. The tote bag animation was something I had the idea for and then wished I hadn’t.
The static image of the tote bag isn’t very exciting, however much I like the Columbo image against the mustard background. So to add a little interest I thought I could use Blender to make a realistic swinging animation. I was right on that, wrong on how easy it was going to be.
But, I did it after a couple of hours thinking ‘why the hell did I start this?’ It’s a thin cube with the image from RedBubble projected onto it. The cube is given physics and a hole at the top. This is off-screen, where the handles of the bag would go over a peg. There is a cylinder through the hole, around which the bag swings.
All fairly simple in concept, but I had to do quite a lot of fiddling around with various settings – including how much air drag was involved – to get a nice, slow swing.
For the final video, I added a background scene to all the images except the pillow. The scene is a postcard from the 1970s of Moscow, Idaho. With a Sears store and a Chevy pick-up, it could only be America and the colour quality spoke of the 1970s.















































